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Perlin noise map color transition with uniform thickness
I want to create a evenly sized zone at a specific height to transition between colors.
The issue i am having is that i cannot get this zone to stay even in size.
Is there a way to achieve this?
I hav...
Tim Starmer
Votes: 0
Answers: 0
Terra - terrain deploy counter - Error: Command failed: cp artifacts/counter{-aarch64,}.wasm
I have been following the the Terra CosmWasm smart contract tutorial and have taken all steps outlined (tried from scratch multiple times, re-installed Rust, etc.) but always get the following error w...
user18647879
Votes: 0
Answers: 3
camera slips trough the terrain limit (the given edges of the terrain) every time i rotate the camera - how can i fix that?
I already tried to clamp it with mathf or hardocding it, but it didnt help either, it just slips trough, every time I rotate the camera on the edge of the map (min/max hsp - min/max vsp) the given edg...
Shiro yasha
Votes: 0
Answers: 0
Algo. terrain generation - evaporation calculation issue
Creating procedural terrain I cannot get an evaporation matrix and find why my algorithm is wrong. How my program works:
A user loads a map chunk.
If it exists it loads its data.
If it doesn't exist,...
Lucas F
Votes: 0
Answers: 1