python (65.2k questions)
javascript (44.3k questions)
reactjs (22.7k questions)
java (20.8k questions)
c# (17.4k questions)
html (16.3k questions)
r (13.7k questions)
android (13k questions)
direct3d 11 and 2D: pass coordinates of a vertex as int and not float
My purpose is to write a backend of a toolkit using only Direct3D 11 for 2D (no additional library like Direct2D, or SpriteBatch or something else).
Note that it is the first time I use Direct3D, and ...
vtorri
Votes: 0
Answers: 1
The image does not load (DirectX11)
How do I solve this? I think there is a problem with the part that binds to the pipeline. It was confirmed that the bitmap was loaded.I handed over the buffer containing pixel information to pSysmem, ...
SexyDOT
Votes: 0
Answers: 0
How to use Direct3D11CaptureFramePool in NET 5 / 6
Alternative title: WinRT support for IDirect3DDevice
I've an application that uses the "Direct3D11CaptureFramePool" class to capture the content of an application window as shown here (link)...
Manuel Amstutz
Votes: 0
Answers: 1
Using a D3D11 texture in a D3D12 application
My application is written in D3D12. We have a VR plugin that provide a D3D11 shared texture. Can a D3D11 texture be "converted" into a D3D12 texture?
The only solution I found so far is to w...
Octo
Votes: 0
Answers: 1