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Open GL Depth and Alpha issues
I am rendering two triangles in GL. The bottom two vertices of each have a set alpha value to make them transparent. I am using Depth testing and Alpha blending defined by the following calls
glEnable...
Śaeun acreáť
Votes: 0
Answers: 2
adjust the size of rendered component OtpInput in react bootstrap
here the verification code is not fitting in box.could someone suggest?
here is my code.
expecting that verification code fits in box col
here is my code:
<Form.Group className="mb-3" co...
Bharath Bellamkonda
Votes: 0
Answers: 0
Vulkan: SYNC-HAZARD-READ_AFTER_WRITE despite wait semaphores
In my Vulkan application, I use "VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT" and I've got this error: "
Validation Error: [ SYNC-HAZARD-READ_AFTER_WRITE ] Object 0: ha...
Saelhenen
Votes: 0
Answers: 0
Is storing Phaser Containers computationally/space efficient? (2D game framework question)
This question is about Phaser.js, javascript game framework for creating games, though I think the question can probably be generalised to any framework like Pygame.
Say I want to represent different ...
sciffany
Votes: 0
Answers: 1