python (65.1k questions)
javascript (44.2k questions)
reactjs (22.7k questions)
java (20.8k questions)
c# (17.4k questions)
html (16.3k questions)
r (13.7k questions)
android (12.9k questions)
glReadPixel return fault result
I want to do the 3D-picking on OpenGl by the way of frame pick. On this way I need to use glReadPixel to get some information of the pixels on the screen currently, so I test it on the following way ...
ZjuTh
Votes: 0
Answers: 1
glm::lookAt gives unexpected result for 2D axis
Basically I have a local space where y points down and x points right, like
|
|
---------> +x
|
| +y
and the center is at (320, 240), so the upper left corner is (0,0...
sz ppeter
Votes: 0
Answers: 1
Correct way to generate 3d world ray from 2d mouse coordinates?
Mostly all answers I've found involve multiplying a vector of normalised device coordinates by a inverse(projection * view) matrix, however every example I've tried results in at least two invalid thi...
Śaeun acreáť
Votes: 0
Answers: 1
OpenGL first person realistic keyboard movement
So I'm making this FPS game where I want to move forward, backward, left and right with keyboard input and look around with the camera like in a real FPS-game like Battlefield. The camera movement in ...
Vengenecx
Votes: 0
Answers: 2