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"Microsoft.Xna.Framework.Graphics.GraphicsDevice.GraphicsDevice" giving me AccessViolationException
So, recently I was following a tutorial on how to make a game with FNA in Visual Studio.
Everything worked fine until I added these four lines of code (in cs):
graphics.PreferredBackBufferWidth = 1280...
Sebry
Votes: 0
Answers: 0
How do I check if a sprite is at a specific location on Monogame XNA C#
I am making a game and am fairy new to this language and I need to detect if a sprite has reached a certain location for the game to have some sort of response.
something like;
if ( /* position of spr...
Hope
Votes: 0
Answers: 1
Trying to install MonoGame for mac and VS Code
I'm trying to install MonoGame for mac and VS code. I followed the instructions at https://docs.monogame.net/articles/getting_started/1_setting_up_your_development_environment_macos.html, but I am stu...
DarthEggo
Votes: 0
Answers: 1
XNA Project Dependencies not working/loading - monogame
Started a monogame project yesterday, was working perfectly fine, loaded up the project this morning and Visual Studio has decided that Xna doesn't exist:
the type or namespace name 'xna' does not exi...
J4ckF0sT
Votes: 0
Answers: 1