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Stop SKAction after a certain amount of time
I have a number of enemies that spawn at separate times in my game, and move using SKAction but at the end of each level I have a boss that spawns in. When the boss spawns I want the other enemies to ...
user1857403
Votes: 0
Answers: 1
Unable to make enemy sprites zig zag and fire back Swift, Spritekit
I'm making a 2D scrolling shooter. I want one of the enemies to move randomly has they move down the the screen or in a zig zag kinda movement. The enemy pause's for half a second and at this point I ...
user1857403
Votes: 0
Answers: 0
Adding SKShapeNodes - using while loop blanks UI
I have a game which is running well but as soon as I introduce a while loop my entire UI goes blank.
I have some code which generates a sprite from an array and moves it down the screen
func addALett...

Waterboy
Votes: 0
Answers: 1