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SceneKit – Clone a node recursively
I am trying to clone all nodes (including their material) recursively. I want to change certain material properties in the cloned nodes without impacting the original node(materials).
This is what I h...
midi
Votes: 0
Answers: 2
How to disable Camera Framing that enframes all the content in the scene?
I try to build the scene where I have 2 nodes. They have different size: one is 10 times bigger than the other. The problem is that the camera tries to cover (zoom out) all the objects on the scene, s...
Sirop4ik
Votes: 0
Answers: 2
SceneKit – How can I use materials to access node's transform?
I have a free 3d skull like in this photo and code in below:
import UIKit
import SceneKit
class GameViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
...
ios coder
Votes: 0
Answers: 1
SCNMaterial not changing color when setting 'diffuse.contents'
I have a bunch of cubes (SCNBox for the geometry of an SCNNode).
The cubes each have a single SCNMaterial (a UIColor) assigned to their respective materials array.
Here's what that looks like:
let box...
West1
Votes: 0
Answers: 1