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MRTK 2.7.3 - Outline Shader is not visible on HoloLens
I saw the scene OutlineExamples in the MRTK examples package and recreated it in my own project.
The outlining works if I stay in unity in play mode. But if I deploy it on the HoloLens the object does...
Perazim
Votes: 0
Answers: 1
MRTK hand tracking does not work properly with Oculus Link
I am creating a VR game in Unity.
I am having a problem with hand tracking not working properly with PCVR (.exe build) only.
The detailed situation is as follows
I have developed a game using Unity, ...
kuryu92
Votes: 0
Answers: 2
Defining custom state list
When I attach Interactable component to my prefab, I can choose one (or more) of 4 state blueprints, such as DefaultInteractableStates.asset. Although it contains 4 defined states, I would need to rem...
Epsilon47
Votes: 0
Answers: 1
MRTK - Get state of Interactible object
I am trying to get objects with a certain state. I set a tag to objects I want to check and I wrote a code something like this:
GameObject[] objects = GameObject.FindGameObjectsWithTag("GraphNode...
Epsilon47
Votes: 0
Answers: 1