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When exactly is drawInMTKView called?
MetalKit calls drawInMTKView when it wants a your delegate to draw a new frame, but I wonder if it waits for the last drawable to have been presented before it asks your delegate to draw on a new one?...
Pop Flamingo
Votes: 0
Answers: 1
Rendering Vector graphics using Metal/SpriteKit
I wish to render vector shapes (CGPath) using Metal to an offscreen texture. However as I see, it is very difficult to draw thick lines using Metal which takes care of antialiasing and other issues. S...
Deepak Sharma
Votes: 0
Answers: 1
Image Processing Performance iOS Apps
More of a general interest question relating to iOS. I’m interested in image processing and I’m wondering if anyone has any inkling how these apps (sample images below) manage to perform seemingly ver...
Steve
Votes: 0
Answers: 1
Specify sampling method in Metal Core Image Kernel
In Metal we can create samplers like this
constexpr sampler s(coord::normalized, address::clamp_to_edge, filter::linear);
Then we can sample any texture using this sampler.
I am wondering if so...
Deepak Sharma
Votes: 0
Answers: 1