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Why does changing ModelEntity scale seem to affect position as well?
I have been playing with session(session: didUpdate frame: ARFrame) and trying to make a ModelEntity move and scale at the same time. I start the movement by calling:
model.move(to: [-1, 0, 0], relati...
mabarif
Votes: 0
Answers: 0
RealityKit: change the scale of a ModelEntity without changing its position
I have an ModelEntity animation that move from point A to point B and takes a while to complete. When the user taps on the ModelEntity I would like to add a shrinking animation to the ModelEntity as w...
mabarif
Votes: 0
Answers: 2
Conditionally updating a second property during animation in SwiftUI
I have an animated Arc drawn in SwiftUI that represents data coming from two devices. When the arc animates to the left, the "gauge" is indicating that left device's data is higher than the ...
Ja5onHoffman
Votes: 0
Answers: 1
Animations with safeAreaLayoutGuide (Swift 5)
I would like a smooth animation of this view whenever the search bar is selected and deselected. Right now it's choppy:
Heres my code below in the searchResultsUpdater. From what I understand, these ...
jmsapps
Votes: 0
Answers: 1