python (65.2k questions)
javascript (44.3k questions)
reactjs (22.7k questions)
java (20.8k questions)
c# (17.4k questions)
html (16.3k questions)
r (13.7k questions)
android (13k questions)
OpenGL: how to pass vertex pos from Geometry shader to fragment shader?
I am currently learning shaders in OpenGL and finished writing my "drawText" geometry shader, so I can draw dynamic text ( content change every frame ), without recreating VBO every frame.
I...

SebKun
Votes: 0
Answers: 1
OpenGL - Geometry Shader - Lines to Triangle Strips
My goal is to render a sine wave in 3D space. The wave would be made up of small line segments. So I have a vertex shader that passes the points of the waves as lines to my geometry shader.
The geomet...
rtavakko
Votes: 0
Answers: 1
THREE.js: RingGeometry and CircleGeometry blurry when rotating the scene
I'm using RingGeometry in my scene, at start the rings are renderer perfectly, but if I rotate the scene, artifacts appears on the rings.
I tried CircleGeometry and I have the same result.
The circle ...

Florian Lucas
Votes: 0
Answers: 1