1 year ago

#301042

test-img

xfmw

Is there a way to anti-alias a graphics2d object in Java?

I'm not sure if the term "anti-alias" is correct in this instance, I'm quite ignorant about computer graphics, but I'm looking for a way to make the graphics of my Java program look less blocky and jagged. Is there any way to make both the text and shapes of a graphics2d object in Java look more smooth and less pixelated? Is the only solution to apply them at a higher resolution?

Any help is greatly appreciated.

java

awt

graphics2d

antialiasing

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