1 year ago
#193367
Murphy Ryan
After importing audio into unity, the file is playing back slightly slower and at a slightly lower pitch
I have tried converting the audio file prior to importing into unity to both 44.1k and 48k sample rates and they sounds identical when played back in unity (slowed down and pitched down). I have tried this with a .wav file and a .aif at both sample rates mentioned above and it sounds the same. Any ideas why this is happening?
unity-game-engine
audio
sample-rate
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